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Thread: [SunChasersSG] - TCSS Thread (Part XVI)

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    Default Re: [SunChasersSG] - TCSS Thread (Part XVI)

    Quote Originally Posted by ZerocoolAstra View Post
    D3s?
    Urm.... Only a handful was invited... So... a simple PnS should suffice... but no... somewhere in that range (lower end of course)....

    Btw... 32MP sensor from Sony for their next FF...
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    Default Re: [SunChasersSG] - TCSS Thread (Part XVI)

    Quote Originally Posted by kriegsketten View Post
    Urm.... Only a handful was invited... So... a simple PnS should suffice... but no... somewhere in that range (lower end of course)....

    Btw... 32MP sensor from Sony for their next FF...

    wah, you bought kiddo a DSLR har?
    Or you upgrade and pass him your D90 la
    Exploring! :)

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    Default Re: [SunChasersSG] - TCSS Thread (Part XVI)

    Quote Originally Posted by ZerocoolAstra View Post
    wah, you bought kiddo a DSLR har?
    Or you upgrade and pass him your D90 la
    More likely I'll pass him my D90... I let him use D90+bamboo, he already Heh-heh-gior liao... Think need a lighter zoom instead... FF will wait and see lah... no rush. Need to max out the D90 first.
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    Default Re: [SunChasersSG] - TCSS Thread (Part XVI)

    Quote Originally Posted by kriegsketten View Post
    More likely I'll pass him my D90... I let him use D90+bamboo, he already Heh-heh-gior liao... Think need a lighter zoom instead... FF will wait and see lah... no rush. Need to max out the D90 first.
    Buy 70-300VR for him, and let me test-test first

    D90 + bamboo no joke for him leh...

    Had chance to try out D3000.... wah really cry sia when the Active D-Lighting is switched on... si beh slowwwwwww....
    Last edited by ZerocoolAstra; 20th June 2011 at 03:37 PM.
    Exploring! :)

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    Default Re: [SunChasersSG] - TCSS Thread (Part XVI)

    Quote Originally Posted by ZerocoolAstra View Post
    Buy 70-300VR for him, and let me test-test first

    D90 + bamboo no joke for him leh...

    Had chance to try out D3000.... wah really cry sia when the Active D-Lighting is switched on... si beh slowwwwwww....
    He can carry, just cannot hold still. Got poisoned after shooting drift with his PnS (too slow)...
    After come home say wanna try holding my setup... Last time I pass it to him, he complained too heavy for him, now he initiated wanna try himself.

    Dunno about 70-300 man, 55-200 is also quite good leh.
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    Default Re: [SunChasersSG] - TCSS Thread (Part XVI)

    Quote Originally Posted by kriegsketten View Post
    He can carry, just cannot hold still. Got poisoned after shooting drift with his PnS (too slow)...
    After come home say wanna try holding my setup... Last time I pass it to him, he complained too heavy for him, now he initiated wanna try himself.

    Dunno about 70-300 man, 55-200 is also quite good leh.
    Yeah I think 55-200VR is pretty kick-butt...
    You got good lighting conditions for the drift events, right?
    Exploring! :)

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    Default Re: [SunChasersSG] - TCSS Thread (Part XVI)

    Quote Originally Posted by ZerocoolAstra View Post
    Yeah I think 55-200VR is pretty kick-butt...
    You got good lighting conditions for the drift events, right?
    Urm... lets just say that it was never constant...one moment super bright, next moment super overcast... keep adjusting my shutter speed and aperture to match the lights. Actually, for panning shots, don't need f/2.8... f/2.8 good for other kinds of shots. Most of the time, panning more effective than f/2.8 for "creamier" (lets call it a "smudge" instead) backdrop... kakaka unless you want more of the brand names in the backdrop clearer...
    Last edited by kriegsketten; 20th June 2011 at 04:28 PM.
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    Default Re: [SunChasersSG] - TCSS Thread (Part XVI)

    Preferable lighting conditions for panning is somewhere between overcast and superbright sunlight. Bright enough (some clouds) but not overly bright. Or else - you'll need to use strong ND filter to bring it down, or forced to use super small aperture (not advisable).
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    Default Re: [SunChasersSG] - TCSS Thread (Part XVI)

    Quote Originally Posted by kriegsketten View Post
    Preferable lighting conditions for panning is somewhere between overcast and superbright sunlight. Bright enough (some clouds) but not overly bright. Or else - you'll need to use strong ND filter to bring it down, or forced to use super small aperture (not advisable).
    Must try one day...

    hey btw you on FB already har?
    Exploring! :)

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    Default Re: [SunChasersSG] - TCSS Thread (Part XVI)

    7th July (Thursday) is the date set for makan session

    Those who can make it, please put your name down here or on the FB page.
    Need to reserve table and figure out if budget sufficient
    Exploring! :)

  11. #851

    Default Re: [SunChasersSG] - TCSS Thread (Part XVI)

    Quote Originally Posted by kriegsketten View Post
    Preferable lighting conditions for panning is somewhere between overcast and superbright sunlight. Bright enough (some clouds) but not overly bright. Or else - you'll need to use strong ND filter to bring it down, or forced to use super small aperture (not advisable).
    got try panning moving train? There are 2 level crossings you can try.
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    Default Re: [SunChasersSG] - TCSS Thread (Part XVI)

    Quote Originally Posted by coolthought View Post
    got try panning moving train? There are 2 level crossings you can try.
    Not fast enough for him... no kick!
    Exploring! :)

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    Default Re: [SunChasersSG] - TCSS Thread (Part XVI)

    Quote Originally Posted by ZerocoolAstra View Post
    Not fast enough for him... no kick!
    Yeah loh... Actually drifts are considered pretty slow already... That's why success rate higher... (better shut up, wait kena humtum later... )
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    Default Re: [SunChasersSG] - TCSS Thread (Part XVI)

    The tricky bit about drift panning is trying to get two moving objects in sharpness... One yio-yio backside only, then both cannot be in complete sharpness liao, only one... Then hor, cannot take cars in straight runs - or else look like drag racing, and not drifting. So... perfect pose would be when it's slanted, with front wheels turned sharply (smoke from the rears for greater added effect - the greater the smoke, the better the drama, rear wheels tend to be locked).

    And then... when they drift hor... sometimes tricky, as the car body not constantly facing you (like normal racing runs). It moves in slight angles - such slight angled movements will throw sharpness out.

    Not say easy or hard... Catching drifting cars, you've got to be mindful of their poses. And when it's the best moment in trying to capture the whole car body in total sharpness. high FPS will help in this aspect.
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    Default Re: [SunChasersSG] - TCSS Thread (Part XVI)

    Quote Originally Posted by kriegsketten View Post
    The tricky bit about drift panning is trying to get two moving objects in sharpness... One yio-yio backside only, then both cannot be in complete sharpness liao, only one... Then hor, cannot take cars in straight runs - or else look like drag racing, and not drifting. So... perfect pose would be when it's slanted, with front wheels turned sharply (smoke from the rears for greater added effect - the greater the smoke, the better the drama, rear wheels tend to be locked).

    And then... when they drift hor... sometimes tricky, as the car body not constantly facing you (like normal racing runs). It moves in slight angles - such slight angled movements will throw sharpness out.

    Not say easy or hard... Catching drifting cars, you've got to be mindful of their poses. And when it's the best moment in trying to capture the whole car body in total sharpness. high FPS will help in this aspect.
    sounds so chim..
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    Default Re: [SunChasersSG] - TCSS Thread (Part XVI)

    Quote Originally Posted by skylover View Post
    sounds so chim..
    No lah, you go try you'll understand why.

    Drift slow - but angled movements made it a bit tricky.

    Normal racing is faster, which is tricky by itself.

    And by the way.... Nikkon D90 | AF-S NIKKOR 18-105mm 1:35-5.6G | DI866 External Flashlight | AF-S NIKKOR 50mm f/1.4G <----- Since when har? Maybe I haven't been paying attention.
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    Default Re: [SunChasersSG] - TCSS Thread (Part XVI)

    Quote Originally Posted by kriegsketten View Post
    The tricky bit about drift panning is trying to get two moving objects in sharpness... One yio-yio backside only, then both cannot be in complete sharpness liao, only one... Then hor, cannot take cars in straight runs - or else look like drag racing, and not drifting. So... perfect pose would be when it's slanted, with front wheels turned sharply (smoke from the rears for greater added effect - the greater the smoke, the better the drama, rear wheels tend to be locked).

    And then... when they drift hor... sometimes tricky, as the car body not constantly facing you (like normal racing runs). It moves in slight angles - such slight angled movements will throw sharpness out.

    Not say easy or hard... Catching drifting cars, you've got to be mindful of their poses. And when it's the best moment in trying to capture the whole car body in total sharpness. high FPS will help in this aspect.
    How come got 2 moving objects?
    you mean the front end of the car is essentially moving laterally, but the rear is rotating about the center of the car? So you've got the rear moving more than the front?
    There is a 'sweet spot' during the drift when the rear end stops rotating. Maybe that's the moment to capture.
    That said, I do prefer to see the rear in a bit of a blur whilst the front (showing the wheels at a sharp angle) is sharp, to highlight the drifting action...
    Exploring! :)

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    Senior Member ZerocoolAstra's Avatar
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    Default Re: [SunChasersSG] - TCSS Thread (Part XVI)

    Quote Originally Posted by kriegsketten View Post
    No lah, you go try you'll understand why.

    Drift slow - but angled movements made it a bit tricky.

    Normal racing is faster, which is tricky by itself.

    And by the way.... Nikkon D90 | AF-S NIKKOR 18-105mm 1:35-5.6G | DI866 External Flashlight | AF-S NIKKOR 50mm f/1.4G <----- Since when har? Maybe I haven't been paying attention.
    hahaha stealth upgrade
    Exploring! :)

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    Default Re: [SunChasersSG] - TCSS Thread (Part XVI)

    Quote Originally Posted by ZerocoolAstra View Post
    How come got 2 moving objects?
    you mean the front end of the car is essentially moving laterally, but the rear is rotating about the center of the car? So you've got the rear moving more than the front?
    There is a 'sweet spot' during the drift when the rear end stops rotating. Maybe that's the moment to capture.
    That said, I do prefer to see the rear in a bit of a blur whilst the front (showing the wheels at a sharp angle) is sharp, to highlight the drifting action...
    Two moving objects = two cars... when they battle it out.

    Actually, the rotating point is the front wheel portion most of the time, not the center of the car - based on my observations though (can't confirm this point).

    Agreed, front sharp, rear blur (when you see it head on) is preferable at times. All car sharpness is also preferable as well. Depending on your composition - either will work.
    Last edited by kriegsketten; 21st June 2011 at 11:51 AM.
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    Default Re: [SunChasersSG] - TCSS Thread (Part XVI)

    Quote Originally Posted by ZerocoolAstra View Post
    hahaha stealth upgrade
    Better have our eyes peeled...wait see a D3s instead of D90...
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